Storm FX Blog

News, Tools & Downloads

Stay on top of what happening in your field. We’ve created a single point for regularly updated articles, resources, industry news and other stuff we find interesting. If there is a topic you would like to see an article on or a general question you would like answered, please let us know and we’ll see what we can do. Otherwise, enjoy!

Toon Boom Animation Releases Storyboard Pro 5

Toon Boom Animation announced today the release of Storyboard Pro 5. This new release streamlines the pre-production and storyboarding process with new creative tools for artists, adds improvements to the 3D workflow, and provides better integration with editorial, allowing artists to develop impressive storyboards faster than ever before. Storyboard Pro 5 has also been improved in order to enable pre-production pipelines for CG, live action and games cinematics. 

New Features

  • 3D Workflow Enhancements

Provide better integration between 2D and 3D with the ability to snap 3D models to surfaces, create layers on models, import Collada and Alembic files and work with a more responsive 3D camera.

  • Customisable Brush Tips

Allow artists to change the roundness, hardness, and angle of tips as well as add randomness.

  • Layer Grouping

Storyboard Pro 5 features the ability group layers of drawings - making it easier to organise and share content for an even more fluid creative development process and exchange between artists.

  • Qt Application Scripting

Lets you create tools and scripts to automate manual tasks. Several example scripts are available to get you started.

  • Support for 23.976 NDF Timecode

Enables the seamless transfer of animatics from Storyboard Pro to the editing suite.

  • Shared Drawings

Faster revisions are now possible with shared drawings - you can use a single drawing across multiple panels. When you make a change, the artwork updates everywhere so you can move on more quickly to the next creative process.

Storyboard Pro 5 - Storyboarding Software

Contact us for more information


Our latest free update to V-Ray for 3ds Max is now available

Our latest free update to V-Ray for 3ds Max is now available. V-Ray 3.2 is fully compatible with 3ds Max 2016 and is VR-ready.

VR Cameras – The two new VR camera types will render stereo cube maps and spherical stereo images. This allows artists and designers to output V-Ray scenes to popular VR formats like Oculus Rift and Samsung Gear VR.

V-Ray RT GPU improvements – Among the new features and speed improvements is QMC sampling. Licensed from NVIDIA, QMC sampling provides overall speed improvements and resolves noise quicker when using CUDA.  

Additionally, V-Ray RT GPU now supports:

  • Displacement
  • Anisotropic highlights  
  • Composite map  
  • Output curves
  • Texture baking
  • UDIM support (MARI)

Volume rendering

  • New V-Ray Volume Grid adds support for OpenVDB, Field3D, and Phoenix FD volume grid formats. This allows users to import and render data from popular effects applications like Houdini and FumeFX.

Distributed rendering

  • Add or remove distributed rendering nodes on the fly

Global Illumination

  • Refined Light Cache algorithm removes light leaks and improves animation


  • New preview types for proxy objects – includes mesh simplification for optimized proxy display
  • Faster rendering of hair and fur
  • Intel Embree support for 3ds Max Hair & Fur and V-Ray Fur

3ds Max 2016

  • Full support for new Physical Camera – co-developed with 3ds Max team
  • Support for new Physical Camera Exposure Control
  • V-Ray Lens Analysis Utility adds support for the 3ds Max Physical Camera

Contact Us for more information